| 000 | 00746nam a22002297a 4500 | ||
|---|---|---|---|
| 999 |
_c13859 _d13859 |
||
| 003 | OSt | ||
| 005 | 20251024154128.0 | ||
| 008 | 230714b ||||| |||| 00| 0 eng d | ||
| 020 |
_a978-2-4729-7051-0 _c(paperback) |
||
| 040 | _cNMSCST | ||
| 082 |
_aGrad 658.8 _bG857 2019 |
||
| 100 | _aGriffin, Daniel. | ||
| 245 |
_aPress start : _busing gamification to power-up your marketing / _cDaniel Griffin & Albert van der Meer. |
||
| 260 |
_aLondon : _bBloomsbury Business, _c2019. |
||
| 300 |
_aix, 278 pages : _bill. |
||
| 504 | _aIncludes bibliographical references (pages 265-274) an index. | ||
| 650 | _aMarketing | ||
| 650 | _aGamification | ||
| 650 | _aMarketing--Data processing | ||
| 700 | _avan der Meer, Albert. | ||
| 942 |
_2ddc _cBK |
||